#1
No livestream due to yield issues, 15-20% performance drops in latest SDK--this is a normal setback for console development, and will be fixed, but not in time for an early October launch...
#2
... Certainly not for all 21 countries. Localization is BS; look at official/spoken languages in countries that did/didn't make it. I was right on yield issues, and this is pushing launch titles, Smartglass, etc. back. (One unified process having its costs?)
#3
PS4 SDKs effectively final, launch in late October.
#4
MS has picked up a Platinum exclusive... And has no plans to release in NA/Europe. Talks with other JP devs are also ongoing, but CBoAT can only guarantee this one.
#5
Bigpark has canceled their MOBA project, shifted entirely to TV focus. Dev talent to Big Tusk or gone completely. Rare on Kinect.
#6
New indie policy not finalized, details post-launch
#7
Early September surprise.
CBoAT backing down on previous claims of Kinectless SKU; new potential for console-only SKU in March-April based on launch performance.