1.4 päivitys on sisäisessä testauksessa ja on pian valmiina lähetettäväksi eteenpäin: http://www.bethblog.com/2012/01/19/news-on-the-creation-kit-and-game-updates/
Päivityksen sisältö:
NEW FEATURES
- Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
-General optimizations for memory and performance
-Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3)
-Improved compiler optimization settings (PC)
-Long term play optimizations for memory and performance (PS3)
-Memory optimizations related to scripting
-Fixed crashes related to pathing and AI
-Fixed crash in Haemar's Shame if player had already completed "A Daedra's Best Friend"
-Fixed rare crash with loading saved games
-Fixed issue with accented characters not displaying properly at the end of a line
-Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
-Fixed issue where dragon priest masks would not render correctly
-Fixed issue where quests would incorrectly progress after reloading a save
-Fixed issues with placing and removing books from bookshelves in the player's home
-Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing.
-Fixed issue where the player house in Windhelm would not clean up properly
-Fixed crash related to giant attacks and absorb spells
-Fixed issue with ash piles not cleaning up properly
-Fixed occasional issue where overwriting an existing save would fail
-Fixed memory crash with container menu
-Fixed infinite loop with bookshelves
-Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions
-Fixed issue where transforming back to human from werewolf would occasionally not fail
-Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
-The Unusual Gem inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity"
-In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble
-Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest
-Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly.
-Fixed issue progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests.
-In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times
-In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it
-Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
-In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it
-"The White Phial" will now start properly if player already has a briar heart in their inventory
-Player can no longer get stuck in Misty Grove after completing "A Night to Remember"
-Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing
-In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
-In "Under New Management", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
-"Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest
-Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
-"Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory
-Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating
-In "The Coming of the Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
-Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack
-Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it
-"Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
-Fixed rare issue where "Dampened Spirits" would not start properly
-Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
-Fixed issue where killing guards in Cidhna Mine woud block progression for "No One Escapes Cidhna Mine"
-Fixed numerous issues with "Blood on the Ice" not triggering properly
-In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm
-In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress
-Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly
-Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.